![]() Editor: Switch: make sprite option visible again.Editor: move moving objects to the center of the mouse pointer when adding.WillOWisp: get name property in order to fix a scripting issue (#529).Don't turn Tux into stone above ground when using earth bonus (#537).Editor: Torch: make it possible to change the sprite (#541).Editor: make it possible to switch tilesets.Editor: display a notile when the tile ID is invalid.Editor: reorder layer objects when their object menu is closed.Editor: correctly save BadGuy and Dispenser direction.Editor: LevelDot: add a NULL check to prevent a crash when editing worldmaps.Editor: correctly join paths (using FileSystem::join()). ![]()
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